Hagerman Blog

Inventor Back to Basics - Sketches, Part 2

Posted by Kendred Cooper on Jul 13, 2017 10:00:00 AM

In our Inventor Back to Basics mini-series, we’re going to cover best basic workflows, commands and operations within the various environments of Inventor, including sketching, part modeling, assembly modeling and drawings.

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Topics: Tips and Tricks, Inventor

Inventor Back to Basics - Sketches, Part 1

Posted by Kendred Cooper on Jun 16, 2017 2:07:28 PM

In our Inventor Back to Basics mini-series, we’re going to cover best basic workflows, commands and operations within the various environments of Inventor, including sketching, part modeling, assembly modeling and drawings.

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Topics: Tips and Tricks, Inventor

Generative Design of Koopa Troopa's Kart with Autodesk Inventor

Posted by hagermancompany on Jun 16, 2017 11:04:00 AM

I know, Mario Kart isn’t exactly 8-bit, but it’s such a great game that I thought we could squeeze it into the series anyway. Regardless of which character you use, all of their (very similar) karts could use some optimization. My go to guy was always Koopa Troopa, so I thought I would use generative design inside of Autodesk Inventor Professional to see how he could get the winning edge of Mario and the rest of the competition.

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Topics: Inventor